New research from TechTarget’s Enterprise Strategy Group (ESG) has identified that organizations’ application security programs struggle to keep up with the pace of software development, and it reveals best practices to secure modern software applications.
What happens at the point in time when an organization’s information security is compromised? This blog explores an important paradigm shift that occurs at the very moment of compromise and that can be leveraged to turn the tables on the attackers.
Footprinting, also known as fingerprinting, is a methodology used by penetration testers, cybersecurity professionals, and even threat actors to gather information about a target organization to identify potential vulnerabilities. Footprinting is the first step in penetration testing. It involves scanning open ports, mapping network topologies, and collecting information about hosts, their operating systems, IP addresses, and user accounts.
Gaming companies collect data concerning user behavior for a variety of reasons: to inform investment and content decisions, enable game and advertisement personalization, and improve gameplay, to name a few. However, the data available provides a daunting task for those attempting to make use of it, as well as a ripe target for attackers. Effectively utilizing and protecting this data can be a challenge, especially as the volume of gaming data increases over time.